Serving the Technologist since 1998. News, reviews, and analysis.
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Fixed Rate Link being added now; Display Stream Compression coming soon.
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Op-ed: Valve has made a dent in Windows' gaming share, but can it keep going?
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Framework charges nearly double for the 12GB version of the mobile RTX 5070.
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Upgrades to SNES graphics and sound go way beyond the typical screen filtering.
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Valve's new hardware is solid but might not justify its $99 price.
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After millions in NFT sales, the hyped “play to earn” game was effectively dead in weeks.
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Lawsuit demands Nintendo pass Trump tariff refunds on to its customers.
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New Xbox CEO says subscription "has become too expensive for too many players."
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A lower-end Ryzen AI 340 CPU option will also bring the price down, for now.
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Prices for "critical components" are surging because of massive data center investments.
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Upcoming sequel wants to capture a "uniquely Ukrainian perspective" on the post-apocalypse.
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What the nostalgic throwback lacks in complexity it makes up for in repetitive charm.
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AI tools could help moderators sift through mountains of suspicious incidents
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JSON text strings suggest performance charts based on "framerates of other Steam users."
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New app can replace third-party options that were jankier to use.
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Microsoft, Intel are also working on their own solutions for the issue.
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Over three decades later, this historical curiosity has more than a few rough edges
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Memory, storage shortages have made all kinds of consumer tech more expensive.
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Both of the chip's CPU dies will include 64MB of extra cache stacked beneath.
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The first physical game affected will cost $10 more than a digital copy.