Ars Technica Gaming

Serving the Technologist since 1998. News, reviews, and analysis.
  1. QWOP meets Death Stranding meets Getting Over It to form wonderfully surreal, unique game.
  2. Here comes another screen overlay.
  3. Asking prices for some models are up 33 percent in less than a year.
  4. Change only affects 32-bit Windows 10; Windows 7 and 8 lost support years ago.
  5. Intel once considered buying Nvidia outright, but its fortunes have shifted.
  6. After years as a parent and homeowner, I sympathize more with my virtual citizens.
  7. Unofficial mod lets classic Nintendo GameCube title use AI chatbots with amusing results.
  8. A $100 replica Switch dock or $25 cardboard sleeve is needed to play the 3D re-releases.
  9. The Ars Difficulty Matrix™ helps us analyze the many dimensions of Silksong's challenges.
  10. Genki says it "didn't obtain any unreleased Nintendo property" before launch.
  11. Daly's defense asserted, in part, that Nintendo's "alleged copyrights are invalid."
  12. Finding working copies of the last few titles was an "especially cursed" journey.
  13. CEO says the game is projected to meet expectations, but there are cuts anyway.
  14. Data transfer speeds are much lower for Switch 2 Game Cards than for downloaded games.
  15. Valve's usually stable platform struggles thanks in part to lack of pre-loading options.
  16. You don't have to track down pricey retro hardware to play the Pioneer LaserActive anymore.
  17. Amid player complaints, EA says 330,000 cheaters were stopped in beta's first two days.
  18. Ars analysis shows missing price cuts are costing console consumers hundreds of dollars.
  19. French report also suggests Star Citizen might hit 1.0 release in "2027 or 2028."
  20. Preview: The sequel's prologue stresses meaningful choices, wry humor